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Elvish Hunter

(image) (image)

The elvish militia is mainly composed of civilians who have dropped their bows in favour of entangling unwary oponents using their bolas, and then finish them off with their swords. They are trained to scour the woods, hills and mountains for prey and enemies.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from: Elvish Civilian
Advances to: Elvish Trapper
Cost: 16
HP: 29
Movement: 6
XP: 42
Level: 1
Alignment: neutral
IDElvish Hunter
Abilities:

Attacks (damage - count)

(image)sword
melee
5 - 4
blade
(image)bolas
ranged
4 - 2
impact
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%
 
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Hills260%
(icon) Mountains370%
(icon) Mushroom Grove250%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village160%